ネタは色々尽きないもののなかなか時間が取れませんで。全然更新されてないじゃんって怒られたので、 @himamura さんにPF部でお願いされていた、Beagle Board-XMのAndroidでのベンチマークを実施しました。
ちなみに、@himamura さんは、色々なデバイスをベンチマークとって下さりまとめてくださってます。
なお、今回の環境は、@sola_dolphin_1さんのfroyoを動かしやすいようにgithubにいれてくださって手順もまとめてくださっているので、基本的にそちらの手順に従って作成したものです(一部スクリプト部分については、手作業でやってますけど)。
使用したmicroSDは、SanDiskのものですが、残念ながら低速なclass 2の品です。いや、どこかに早いやつを数枚確保してあったはずなのですが、どのダンボールにしまってしまったのか発見できず・・・・・今夜家に帰って探しだせたら、ついでなのでそれぞれでベンチマーク比較してみたいなぁと思います。
結果は以下のとおりです。面倒なのでテキストをそのまま貼り付けます。XMLはグーグルドキュメントに置いてhimamuraさんにD飛ばしておいたので、近いうちにhimamuraさんの表に反映してもらえるかなぁとか思ってます。
・TI's Android SGX SDKなし
============================================================
Linpack
------------------------------------------------------------
Mflops/s :9.437201527000578
Norm Res :1.7100673392687894E14
Precision:2.220446049250313E-16
============================================================
Scimark2
------------------------------------------------------------
Composite:
13.017866789720463
Fast Fourier Transform:
8.362614298864644
Jacobi Successive Over-relaxation:
22.74927993955477
Monte Carlo integration:
3.5335332771692993
Sparse matrix multiply:
11.804034582132472
dense LU matrix factorization:
18.63987185088113
============================================================
Draw Canvas
------------------------------------------------------------
Round 0 fps = 26.645351
Round 1 fps = 26.534584
Round 2 fps = 26.586315
Average: fps = 26.0
============================================================
Draw Circle
------------------------------------------------------------
Round 0: fps = 17.958694
Round 1: fps = 18.061409
Round 2: fps = 17.919006
Average: fps = 17.333334
============================================================
Draw Circle2
------------------------------------------------------------
Round 0: fps = 27.795794
Round 1: fps = 28.506271
Average: fps = 27.5
============================================================
Draw Rect
------------------------------------------------------------
Round 0: fps = 16.717749
Round 1: fps = 17.554125
Round 2: fps = 16.478989
Average: fps = 16.333334
============================================================
Draw Arc
------------------------------------------------------------
Round 0: fps = 23.337223
Round 1: fps = 23.331778
Average: fps = 23.0
============================================================
Draw Image
------------------------------------------------------------
Round 0: fps = 25.04759
Round 1: fps = 25.046337
Average: fps = 25.0
============================================================
Draw Text
------------------------------------------------------------
Round 0: fps = 21.483816
Round 1: fps = 21.457693
Round 2: fps = 21.217909
Average: fps = 21.0
==================OpenGL Cube
------------------------------------------------------------
Round 0: fps = 29.707972
Round 1: fps = 29.665668
Round 2: fps = 29.6349
Average: fps = 29.0
============================================================
OpenGL Blending
------------------------------------------------------------
Round 0: fps = 13.765573
Round 1: fps = 13.761972
Average: fps = 13.763773
============================================================
OpenGL Fog
------------------------------------------------------------
Round 0: fps = 14.064105
Round 1: fps = 14.110342
Average: fps = 14.087223
============================================================
Flying Teapot
------------------------------------------------------------
Round 0: fps = 24.663345
Round 1: fps = 23.784607
Average: fps = 24.223976
============================================================
Garbage Collection
------------------------------------------------------------
Stretching memory:
binary tree of depth 16
*Total memory:4071392 bytes
*Free memory:1238152 bytes
Creating:
long-lived binary tree of depth 14
long-lived array of 125000 doubles
*Total memory:7479264 bytes
*Free memory:2709896 bytes
Create 37448 trees of depth 2
- Top down: 948msecs
- Bottom up: 984msecs
Create 8456 trees of depth 4
- Top down: 1015msecs
- Bottom up: 987msecs
Create 2064 trees of depth 6
- Top down: 1015msecs
- Bottom up: 930msecs
Create 512 trees of depth 8
- Top down: 950msecs
- Bottom up: 985msecs
*Total memory:7479264 bytes
*Free memory:2212904 bytes
Completed in 8992ms.
=========================================
・TI's Android SGX SDKあり
============================================================
Linpack
------------------------------------------------------------
Mflops/s :9.300885244349358
Norm Res :1.7100673392687894E14
Precision:2.220446049250313E-16
============================================================
Scimark2
------------------------------------------------------------
Composite:
12.901394988451766
Fast Fourier Transform:
8.276270877619176
Jacobi Successive Over-relaxation:
23.01006648834552
Monte Carlo integration:
3.5054776431257824
Sparse matrix multiply:
11.034482758620722
dense LU matrix factorization:
18.680677174547643
============================================================
Draw Canvas
------------------------------------------------------------
Round 0 fps = 60.950832
Round 1 fps = 61.000404
Round 2 fps = 61.27451
Average: fps = 60.666668
============================================================
Draw Circle
------------------------------------------------------------
Round 0: fps = 26.071087
Round 1: fps = 26.399155
Round 2: fps = 26.403801
Average: fps = 26.0
============================================================
Draw Circle2
------------------------------------------------------------
Round 0: fps = 55.126793
Round 1: fps = 55.370983
Average: fps = 55.0
============================================================
Draw Rect
------------------------------------------------------------
Round 0: fps = 22.381378
Round 1: fps = 23.085802
Round 2: fps = 24.789291
Average: fps = 23.0
============================================================
Draw Arc
------------------------------------------------------------
Round 0: fps = 39.1604
Round 1: fps = 38.898396
Average: fps = 38.5
============================================================
Draw Image
------------------------------------------------------------
Round 0: fps = 42.448425
Round 1: fps = 42.21547
Average: fps = 42.0
============================================================
Draw Text
------------------------------------------------------------
Round 0: fps = 33.564556
Round 1: fps = 33.26311
Round 2: fps = 33.59839
Average: fps = 33.0
============================================================
Linpack
------------------------------------------------------------
Mflops/s :9.300885244349358
Norm Res :1.7100673392687894E14
Precision:2.220446049250313E-16
============================================================
Scimark2
------------------------------------------------------------
Composite:
12.901394988451766
Fast Fourier Transform:
8.276270877619176
Jacobi Successive Over-relaxation:
23.01006648834552
Monte Carlo integration:
3.5054776431257824
Sparse matrix multiply:
11.034482758620722
dense LU matrix factorization:
18.680677174547643
============================================================
Draw Canvas
------------------------------------------------------------
Round 0 fps = 60.950832
Round 1 fps = 61.000404
Round 2 fps = 61.27451
Average: fps = 60.666668
============================================================
Draw Circle
------------------------------------------------------------
Round 0: fps = 26.071087
Round 1: fps = 26.399155
Round 2: fps = 26.403801
Average: fps = 26.0
============================================================
Draw Circle2
------------------------------------------------------------
Round 0: fps = 55.126793
Round 1: fps = 55.370983
Average: fps = 55.0
============================================================
Draw Rect
------------------------------------------------------------
Round 0: fps = 22.381378
Round 1: fps = 23.085802
Round 2: fps = 24.789291
Average: fps = 23.0
============================================================
Draw Arc
------------------------------------------------------------
Round 0: fps = 39.1604
Round 1: fps = 38.898396
Average: fps = 38.5
============================================================
Draw Image
------------------------------------------------------------
Round 0: fps = 42.448425
Round 1: fps = 42.21547
Average: fps = 42.0
============================================================
Draw Text
------------------------------------------------------------
Round 0: fps = 33.564556
Round 1: fps = 33.26311
Round 2: fps = 33.59839
Average: fps = 33.0
2010/12/06 追記
暇村村長さんの日記が現在トラブルで表示できないようなので、BeagleBoardだけ表にしておきます。
設定 | Android 2.2 SGX Driver |
Android 2.2 | |
---|---|---|---|
Linpack Mflops |
9.30 | 9.43 | |
Compo site |
12.90 | 13.02 | |
FFT | 8.28 | 8.36 | |
SOR | 23.01 | 22.75 | |
Monte Carlo |
3.51 | 3.53 | |
Sparse Mult |
11.03 | 11.80 | |
LU | 18.68 | 18.64 | |
Draw | Canvas | 60.67 | 26.00 |
Circle | 26.00 | 17.33 | |
Circle2 | 55.00 | 27.50 | |
Rect | 23.00 | 16.33 | |
Arc | 38.50 | 23.00 | |
Image | 42.00 | 25.00 | |
Text | 33.00 | 21.00 | |
Cube | 60.00 | 29.00 | |
OpenGL | Blending | 65.74 | 13.79 |
Fog | 65.60 | 14.09 | |
Flying Teapod |
60.60 | 24.22 | |
Gabage Collection |
8961.00 | 8992.00 |
0 件のコメント:
コメントを投稿